Thursday, October 19, 2006
The style of the journalist is brilliant and she found out very interesting concepts about the buildings of the Synthetic worlds.
Wednesday, October 18, 2006
That's the mission:
Tough travelers are always looking further.And now the new frontier of travel is out of our world.It is hidden in the invisible geography of the cyberspace.
In a few years, this geography has been expanding, broadening in every direction, configuring new territories, inhabited by new societies.These are the territories of virtual worlds, synthetic places that exists only in cyberspace, but that exist 24 hours a day.
In virtual worlds you can find everything, the good and the bad, the poor and the rich, sumptuous castles and futuristic space bases, luscious women and rough warriors.But, most of all, you can find many lands to discover, extraordinary places to visit, that will ravish your imagination.Traveling in these territories will be like dreaming: you will see exotic landscapes where among prehistoric trees break out bizarre surrealistic architectures, strange fantasy regions where the elves built astonishing temples, synthetic deserts covered with post-atomic ruins, seas of pixels where float ghostly vessels, organic architectures that conceal undercover avatars.
Discovering these territories is a great deal, but it is not so easy.Many worlds request specific skills to be seen in their integrity, and if you want to discover the best, you must pass many hours in front of your monitor, accomplishing weary tasks.Many problems for people who want just enjoy a trip in a virtual world, just to see how it is made, to try a new experience and tell friends about it.
So, we shall continue to enjoy only real life travels? We will not be able to double our experiences, pairing the travels in real worlds with travels in synthetic realities?
Synthravels is the answer to all these problems.
Synthravels is the first organization to offer a complete guide service to all the people who want to make a tour in virtual worlds without knowing these new realities, even if they have never put their feet in these strange, synthetic grounds.
The tours and the destinations are chosen by the staff of Synthravels, composed by programmers, architects, experienced video gamers.
Synthravels is based in Milan, Italy.The concept of Synthravels is by Mario Gerosa and by Matteo Esposito of Imille.
On Sunday October 22, in Second Life, at noon SL ti
Cherub, who in RL is a for
Cherub will talk about the work of a
But there is
At the end of the conference, there will be a special show with the
Thursday, October 05, 2006
On Sunday October 15, at 9 am SL time, in Second Life, in the Parioli district, there will be a meeting about the “in-world press”.
This conference, that is the third meeting of the European Kuurian Expeditions in Second Life, is going to be a major event. In fact, that is an unique occasion to understand the possibilities of the newspapers and the magazines in synthetic worlds.
In Second Life there are many examples: newsmagazines, but also magazines about fashion, travel, business, trends. And also the advertising section is quite rich, with many original ideas.
The meeting, organized by Mario Gerosa, delegate for the Kuurian Expeditions, will take place in Second Life at the Convention Centre in Parioli (Parioli, 126,128,40), the all italian style district conceived by Bruno Cerboni.
The hosts who have already confirmed their presence at the meeting about the press are Walter Spaight of the Second Life Herald, Korbin King of the Omg magazine, Jason Pettus of In the Grid, Katt Kongo of the Metaverse Messenger, Garret Bakalava of VXM and Ute Hicks of SL Business.
Sunday, October 01, 2006
Arch 585 - Imaginary Worlds: Architecture in Motion Pictures (3-0-3)Prerequisites: Arch 363, Arch 381. Like childhood photographs in family albums, movies are part of our collective memories and become a unique way of "remembering" an era or place even one that has never existed or could exist. The study of imaginary worlds in motion pictures provides students with opportunities to gain an awareness of architecture and study it from different perspectives. Movies studied will be limited to those that postulate new, or unique, environments rather than those films that faithfully document reality. Discussions will focus on architectural issues raised by the movies studied as well as those found in critical essays.